> For the complete documentation index, see [llms.txt](https://docs.rainmad.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.rainmad.com/resources/house-robbery-with-welding-minigame/creating-a-house-for-robbery.md).

# Creating a House for Robbery

## Creating a House for Robbery

To create a house for home robbery, you must have the proper authorization set in the `cfg.lua` file.

Users with this authorization can start the house editor by entering the `/hr_editor` command.

**Steps to Create a House:**

1. **Place the Keypad**: Position the keypad to either the right or left side of the house door, depending on your preference.
2. **Set Entry/Exit Points**: Move the NPC ped to determine the entry and exit points of the house.
3. **Name and House Type**: Assign a name to the house and select its type from the available options.
4. **Saving the House**: Once the house is configured, the details will be saved to the `rm_houserobbery/created_houses.lua` file.
5. **Transfer to Data File**: To finalize the new house, transfer the saved house information to the `rm_houserobbery/data/houses.lua` file.
