For the complete documentation index, see llms.txt. This page is also available as Markdown.

Dependencies

Required

Resource
Purpose
Notes

Callbacks, locale, menus, zones

3.23.1 or higher

rm_tools

The portable drill

1.1.5 or higher; the drill is sold in the mission NPC's menu

Framework

Player identity, money, items

QBCore/Qbox or ESX, auto-detected (cfg.bridge.framework)

Optional

Resource
Purpose
Notes

Target

Opening the NPC menu

ox_target / qb-target, auto-detected; without one the menu falls back to a keypress prompt

Minigame

The device placement check

ox_lib by default; rm_minigames, qb-minigames, ps-ui, bl_ui adapters ship open

Text UI

The "press E" prompts

ox_lib by default; qb, esx, okokTextUI, jg-textui adapters ship open

Notifications

Every player-facing message

ox_lib by default; 7 more adapters ship open

Dispatch

Police alerts

off by default; 18 adapters in bridge/dispatch/

Vehicle keys

Handing the truck's keys to whoever kills the driver

auto-detected across 9 key/garage resources

Every integration is an open adapter file under rm_banktruckrobbery/bridge/, and its file name is the value for the matching cfg.bridge.<category> entry. Copy one to integrate a resource we don't cover; see Configuration.

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