Events & Exports

Server Events

rm_houserobbery:server:createJob

---@class StartOptions
---@field ignorePoliceCount? boolean   -- should the number of police officers be ignored?
---@field ignorePlayerCooldown? boolean  -- should the player cooldown be ignored?
---@field ignoreGlobalCooldown? boolean  -- should the global cooldown be ignored?

---@param targetPlayerServerId? number
---@param options? StartOptions
RegisterNetEvent('rm_houserobbery:server:createJob', function(targetPlayerServerId, options) end)
Key
Type
Description

ignorePoliceCount?

boolean

Should the number of police officers be ignored?

ignorePlayerCooldown?

boolean

Should the player cooldown be ignored?

ignoreGlobalCooldown?

boolean

Should the global cooldown be ignored?

rm_houserobbery:server:cancelJob

---@param targetPlayerServerId? number
RegisterNetEvent('rm_houserobbery:server:cancelJob', function(targetPlayerServerId) end)
## Notes:
- If triggered from the client, _source is not required; if triggered from the server, it must be provided. 
- To disable the event, set cfg.disableServerEvent = true.

Exports

Server Exports

setLockdown

exports.rm_houserobbery:setLockdown(state--[[boolean]])

getLockdown

exports.rm_houserobbery:getLockdown()
--Example:
exports.rm_houserobbery:setLockdown(true)
local disabled = exports.rm_houserobbery:getLockdown()
print(disabled)

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