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RAINMAD Documentation
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  • Welcome to RAINMAD Scripts
  • INFORMATION
    • FAQ
    • Support and Assistance
    • Discord Roles
    • How to Update Your Asset
  • CFX Auth system
    • FiveM Asset Escrow System
  • Development Guide
    • Common Issues
    • How to Add Webhooks
    • Target Options Configuration
    • How to Translate Your Script
    • How to Integrate Your Custom Notification Script
    • How to Change the Black Money Name
    • How to Add an Item
    • How to Change the Dispatch
    • Framework Selection and Configuration
    • Finding Item Images
  • RESOURCES
    • Cargo Ship Heist
      • Installation
      • Dependencies
      • Translate Strings
      • Discord Log
      • Configuration
      • Exports
    • Below the Vault Heist
      • Installation
    • NPC Mechanic
      • Installation
      • Configuration Guide
    • Cash Exchange Heist
      • Installation
      • Dependencies
    • Drugs V: Grow, Cook & Space!
      • Installation
      • Configuration Guide
    • Drugs V: Laboratories
      • Installation
      • Configuration Guide
    • Drugs V: Goods Deal
      • Installation
      • Configuration Guide
    • Drugs V: Business Labs
      • Installation
      • Configuration Guide
    • Drugs V: Effects
      • Installation
      • Configuration Guide
      • Exports
    • Drugs V: Money Laundering
      • Installation
      • Configuration Guide
    • Bank Truck Robbery - 4 in 1!
      • Installation
      • Dependencies
      • Translate Strings
      • Discord Log
      • Events & Exports
      • Disable Mission NPC
    • House Robbery with Welding Minigame
      • Installation
      • Dependencies
      • Inventory Integration
      • Translate Strings
      • Discord Log
      • Creating a House for Robbery
      • Events & Exports
      • Disable Mission NPC
    • Lootbag
      • Installation
    • Bounty Board
      • Installation
    • Chopshop with Welding Minigame
      • Installation
      • Dependencies
      • Translate Strings
      • Discord Log
      • Events & Exports
      • Disable Mission NPC
    • Scenes: Draw everywhere
      • Installation
      • Add Text Font
      • Events & Exports
    • Vault Heist
      • Installation
      • Vehicle Mods
      • Dependencies
    • Barge Heist
      • Installation
      • Dependencies
    • Towtruck + Missions
      • Installation
    • Zombies & Dungeon
      • Installation
      • Rarity System
    • Gangs - Territory, Wars & Tribute Zones!
      • Installation
      • Add Gang & Tribute Zone
      • Events & Exports
      • Gang System for ESX
    • Camper V: Drug Caravans
      • Installation
      • Dependencies
    • Realistic Airdrop
      • Installation
    • ATM Robbery - 4 in 1!
      • Installation
    • Bobcat Security Heist
      • Installation
      • Dependencies
    • Minigame Bundle
      • Installation
      • Minigame Exports
      • Translate Strings
    • Weapon V: Realism
      • Installation
    • Boombox with Watch Party
      • Installation
      • Youtube API Key
      • Exports
    • Drop and Dead Info.
      • Installation
    • Throw Everything
      • Installation
      • Useable Items
      • Exports
      • QBCore Compatibility
      • ESX Compatibility
    • Police Riot with Interior
      • Installation
      • Dependencies
    • Dialog with NPC
      • Installation
    • Gun Store Heist
      • Installation
      • Dependencies
    • Emoji V: Share Feelings
      • Installation
    • Illegal Corners: Selling Goods
      • Installation
      • Adding a New Corner
    • Decal V: Graffiti & Vehicle Sticker
      • Installation
      • Custom Decal
      • Events & Exports
    • Hacker V: Become Hacker
      • Installation
      • Custom Hack
      • Functions & Events
    • Weed Shop Heist
      • Installation
      • Dependencies
    • Jailbreak
      • Installation
      • Dependencies
    • Vangelico Heist Final
      • Installation
      • Dependencies
    • Pets
      • Installation
      • QBCore Compatible
    • Artifact Heist
      • Installation
    • Betta Heist
      • Installation
    • Oil Rig Heist
      • Installation
      • Dependencies
    • Fleeca Heist Final
      • Installation
      • Dependencies
    • Deluxe Car Heist
      • Installation
    • Yacht Heist
      • Installation
    • Paleto Heist
      • Installation
    • Union Heist
      • Installation
    • Shop Robbery
      • Installation
    • Drug Boat Heist
      • Installation
    • Underground Heist
      • Installation
      • Dependencies
    • Van Heist
      • Installation
      • Dependencies
    • Pacific Heist
      • Installation
      • Dependencies
    • Train Heist
      • Installation
    • Humane Labs Heist
      • Installation
    • Vangelico Heist
      • Installation
    • Fleeca Heist
      • Installation
    • Casino Heist
      • Installation
      • Dependencies
      • Compatible For Rcore
    • Art Heist
      • Installation
      • Dependencies
    • Kidnapping
      • Installation
    • Graffiti War
      • Installation
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On this page
  • Typing Game
  • Timed Lockpick
  • Timed Action
  • Quick Event
  • Combination Lock
  • Button Mashing
  • Angled Lockpick
  • Finger Print
  • Hotwire
  • Hacker Minigame
  • Safecrack
  • Timed Button
  • Timed Bar
  • Circle Click
  • Multiple Lockpick
  • Memory Game
  1. RESOURCES
  2. Minigame Bundle

Minigame Exports

Here you can learn how to use exports of minigames

PreviousInstallationNextTranslate Strings

Last updated 6 months ago

Typing Game

-- @param1 difficulty (easy, normal, hard)
-- @param2 duration (second)

local success = exports['rm_minigames']:typingGame("easy", 20)
if success then
    print("SUCCESS")
else
    print("FAILED")    
end

Timed Lockpick

-- @param1 speed (value)

local success = exports['rm_minigames']:timedLockpick(200)
if success then
    print("SUCCESS")
else
    print("FAILED")    
end

Timed Action

-- @param1 locks (count)

local success = exports['rm_minigames']:timedAction(3)
if success then
    print("SUCCESS")
else
    print("FAILED")    
end

Quick Event

-- @param1 difficulty (easy, normal, hard)

local success = exports['rm_minigames']:quickTimeEvent("easy")
if success then
    print("SUCCESS")
else
    print("FAILED")    
end

Combination Lock

-- @param1 difficulty (easy, normal, hard)

local success = exports['rm_minigames']:combinationLock("easy")
if success then
    print("SUCCESS")
else
    print("FAILED")    
end

Button Mashing

-- @param1 decay rate (value)
-- @param2 increment rate (value)

local success = exports['rm_minigames']:buttonMashing(5, 10)
if success then
    print("SUCCESS")
else
    print("FAILED")    
end

Angled Lockpick

-- @param1 difficulty (easy, normal, hard)

local success = exports['rm_minigames']:angledLockpick("easy")
if success then
    print("SUCCESS")
else
    print("FAILED")    
end

Finger Print

-- @param1 time (value)
-- param2 live (count)

local success = exports['rm_minigames']:fingerPrint(200, 5)
if success then
    print("SUCCESS")
else
    print("FAILED")    
end

Hotwire

-- @param1 time (value)

local success = exports['rm_minigames']:hotwireHack(10)
if success then
    print("SUCCESS")
else
    print("FAILED")    
end

Hacker Minigame

-- @param1 lenght (value)
-- @param2 live (count)

local success = exports['rm_minigames']:hackerMinigame(5, 3)
if success then
    print("SUCCESS")
else
    print("FAILED")    
end

Safecrack

-- @param1 difficulty (easy, normal, hard)

local success = exports['rm_minigames']:safeCrack("easy")
if success then
    print("SUCCESS")
else
    print("FAILED")    
end

Timed Button

-- @param1 miss count (value)
-- @param2 difficulty (easy, normal, hard)

local success = exports['rm_minigames']:timedButton(3, "normal")
if success then
    print("SUCCESS")
else
    print("FAILED")    
end

Timed Bar

-- @param1 miss count (value)
-- @param2 win count (value)
-- @param3 difficulty (easy, normal, hard)

local success = exports['rm_minigames']:timedBar(3, 1, "normal")
if success then
    print("SUCCESS")
else
    print("FAILED")    
end

Circle Click

-- @param1 miss count (value)
-- @param2 max score (value)
-- @param3 difficulty (easy, normal, hard)

local success = exports['rm_minigames']:circleClick(3, 10, "normal")
if success then
    print("SUCCESS")
else
    print("FAILED")    
end

Multiple Lockpick

-- @param1 miss count (value)
-- @param2 lock count (value)

local success = exports['rm_minigames']:multipleLockpick(3, 5)
if success then
    print("SUCCESS")
else
    print("FAILED")    
end

Memory Game

-- @param1 difficulty (easy, normal, hard)

local success = exports['rm_minigames']:memoryGame("easy")
if success then
    print("SUCCESS")
else
    print("FAILED")    
end