Events & Exports
Server Events
rm_banktruck:server:startTrackingTruck
---@class StartOptions
---@field price? number -- will be used instead of cfg.prices.locationInfo in data/prices.lua
---@field ignorePoliceCount? boolean -- should the number of police officers be ignored?
---@field ignorePlayerCooldown? boolean -- should the player cooldown be ignored?
---@param targetPlayerServerId? number
---@param options? StartOptions
RegisterNetEvent('rm_banktruck:server:startTrackingTruck', function(targetPlayerServerId, options) end)
Key
Type
Description
price?
number
Will be used instead of cfg.prices.locationInfo in data/prices.lua
ignorePoliceCount?
boolean
Should the number of police officers be ignored?
ignorePlayerCooldown?
boolean
Should the player cooldown be ignored?
## Notes:
- If triggered from the client, _source is not required; if triggered from the server, it must be provided.
- To disable the event, set cfg.disableServerEvent = true.
Exports
Server Exports
setLockdown
exports.rm_banktruckrobbery:setLockdown(state--[[boolean]])
getLockdown
exports.rm_banktruckrobbery:getLockdown()
--Example:
exports.rm_banktruckrobbery:setLockdown(true)
local disabled = exports.rm_banktruckrobbery:getLockdown()
print(disabled)
Last updated