Configuration
Config = {}
Config.framework = {
name = 'auto', -- Only esx or qb or auto. If auto, it will detect the framework automatically.
debug = false, -- Debug mode (only developers)
menuCommand = "utilsmenu", -- Command to open the menu
}
Config.enabledMenus = {
settings = false,
killEffects = true,
vehicleEffects = true,
peds = true,
kits = true,
dailyRewards = true
}
Config.hitmarker = {
enabled = true,
hitmarkerSound = true,
hitmarkerVolume = 50,
hitmarkerScale = 20,
bodySound = 1,
armorSound = 1,
bodyColor = {r = 255, g = 51, b = 51},
armorColor = {r = 51, g = 153, b = 255},
sounds = { -- List of available sounds for dropdown selection
body = {
"Body Sound 1",
"Body Sound 2",
"Body Sound 3",
"Body Sound 4",
"Body Sound 5"
},
armor = {
"Armor Sound 1",
"Armor Sound 2",
"Armor Sound 3",
"Armor Sound 4"
}
}
}
Config.killFeed = {
enabled = true
}
Config.lootbag = {
enabled = true,
bagModel = "prop_big_bag_01",
removeBagTime = 180, -- 3 min
blacklistItems = {
["money"] = true
}
}
Config.hud = {
enabled = true
}
Config.weaponEffect = {
enabled = false,
}
Config.detector = {
itemName = "detector",
shouldRemove = true,
duration = 3, -- minutes
weapons = {
["WEAPON_PISTOL"] = "Pistol",
["WEAPON_COMBATPISTOL"] = "Combat Pistol",
["WEAPON_APPISTOL"] = "AP Pistol",
["WEAPON_PISTOL50"] = "Pistol .50",
["WEAPON_SNSPISTOL"] = "SNS Pistol",
["WEAPON_HEAVYPISTOL"] = "Heavy Pistol",
["WEAPON_VINTAGEPISTOL"] = "Vintage Pistol",
["WEAPON_MICROSMG"] = "Micro SMG",
["WEAPON_SMG"] = "SMG",
["WEAPON_ASSAULTSMG"] = "Assault SMG",
["WEAPON_COMBATPDW"] = "Combat PDW",
["WEAPON_MG"] = "MG",
["WEAPON_COMBATMG"] = "Combat MG",
["WEAPON_ASSAULTRIFLE"] = "Assault Rifle",
["WEAPON_CARBINERIFLE"] = "Carbine Rifle",
["WEAPON_ADVANCEDRIFLE"] = "Advanced Rifle",
["WEAPON_SPECIALCARBINE"] = "Special Carbine",
["WEAPON_BULLPUPRIFLE"] = "Bullpup Rifle",
["WEAPON_COMPACTRIFLE"] = "Compact Rifle",
["WEAPON_PUMPSHOTGUN"] = "Pump Shotgun",
["WEAPON_SAWNOFFSHOTGUN"] = "Sawed-Off Shotgun",
["WEAPON_ASSAULTSHOTGUN"] = "Assault Shotgun",
["WEAPON_BULLPUPSHOTGUN"] = "Bullpup Shotgun",
["WEAPON_HEAVYSHOTGUN"] = "Heavy Shotgun",
["WEAPON_SNIPERRIFLE"] = "Sniper Rifle",
["WEAPON_HEAVYSNIPER"] = "Heavy Sniper",
["WEAPON_MARKSMANRIFLE"] = "Marksman Rifle",
["WEAPON_GRENADE"] = "Grenade",
["WEAPON_STICKYBOMB"] = "Sticky Bomb",
["WEAPON_SMOKEGRENADE"] = "Smoke Grenade",
["WEAPON_MOLOTOV"] = "Molotov",
["WEAPON_FIREWORK"] = "Firework Launcher",
["WEAPON_FLAREGUN"] = "Flare Gun",
["WEAPON_RPG"] = "RPG",
["WEAPON_MINIGUN"] = "Minigun",
["WEAPON_RAILGUN"] = "Railgun",
["WEAPON_MUSKET"] = "Musket",
["WEAPON_DAGGER"] = "Dagger",
["WEAPON_KNIFE"] = "Knife",
["WEAPON_MACHETE"] = "Machete",
["WEAPON_SWITCHBLADE"] = "Switchblade",
["WEAPON_HAMMER"] = "Hammer",
["WEAPON_BAT"] = "Baseball Bat",
["WEAPON_CROWBAR"] = "Crowbar",
["WEAPON_GOLFCLUB"] = "Golf Club"
},
vehicles = {
["adder"] = "Adder",
["t20"] = "T20",
["zentorno"] = "Zentorno",
["infernus"] = "Infernus",
["entityxf"] = "Entity XF",
["reaper"] = "Reaper",
["osiris"] = "Osiris",
["italigtb"] = "Itali GTB",
["pfister811"] = "Pfister 811",
["tempesta"] = "Tempesta",
["vacca"] = "Vacca",
["banshee2"] = "Banshee 900R",
["turismor"] = "Turismo R",
["cheetah"] = "Cheetah",
["deluxo"] = "Deluxo",
["buffalo"] = "Buffalo",
["buffalo2"] = "Buffalo S",
["dominator"] = "Dominator",
["gauntlet"] = "Gauntlet",
["dukes"] = "Dukes",
["ruiner"] = "Ruiner",
["futo"] = "Futo",
["sultan"] = "Sultan",
["sultanrs"] = "Sultan RS",
["elegy"] = "Elegy Retro Custom",
["elegy2"] = "Elegy RH8",
["jester"] = "Jester",
["jester2"] = "Jester (Racecar)",
["kuruma"] = "Kuruma",
["kuruma2"] = "Kuruma (Armored)",
["comet2"] = "Comet",
["comet5"] = "Comet SR",
["coquette"] = "Coquette",
["carbonizzare"] = "Carbonizzare",
["feltzer2"] = "Feltzer",
["massacro"] = "Massacro",
["rapidgt"] = "Rapid GT",
["rapidgt2"] = "Rapid GT Convertible",
["ninef"] = "9F",
["ninef2"] = "9F Cabrio",
["brawler"] = "Brawler",
["sandking"] = "Sandking",
["rebel2"] = "Rebel",
["insurgent"] = "Insurgent",
["insurgent2"] = "Insurgent Pickup",
["nightshark"] = "Nightshark",
["mesa3"] = "Mesa (Merryweather)",
["dubsta3"] = "Dubsta 6x6",
["baller3"] = "Baller LE",
["baller4"] = "Baller LE LWB",
["cavalcade"] = "Cavalcade",
["xls"] = "XLS",
["xls2"] = "XLS (Armored)",
["patriot"] = "Patriot",
["patriot2"] = "Patriot Stretch",
["toros"] = "Toros",
["urus"] = "Urus",
["paragon"] = "Paragon R"
}
}
Config.vehicles = {
storeKey = "K",
customPlate = "RAINMAD",
spawnCooldown = 3000,
enableOnlyItemSpawn = true,
models = {
"deluxo",
"adder",
}
}
Config.deathScreen = {
enabled = true,
duration = 8000, -- Duration of the death screen in milliseconds
showWhileDead = true, -- Show death screen while dead
randomTexts = {
"You Died",
"Better Luck Next Time",
"Don't Give Up!",
"Stay Strong",
"Keep Pushing Forward"
}
}
Strings = {
["hits"] = "Hits: ",
["damage"] = "Damage: ",
["distance"] = "Distance: ",
["customization_menu"] = "Customization Menu",
["settings"] = "Settings",
["kill_effects"] = "Kill Effects",
["vehicle_effects"] = "Vehicle Effects",
["peds"] = "Peds",
["kits"] = "Kits",
["daily_rewards"] = "Daily Rewards",
["search"] = "Search...",
["claimed"] = "Claimed",
["missed"] = "Missed",
["available"] = "Available Today",
["locked"] = "Locked",
["day"] = "Day ",
["use"] = "Use",
["only_premium_members"] = "Only Premium Members",
["claim"] = "Claim",
["hitmarker_body_sound"] = "Hitmarker Body Sound",
["hitmarker_armor_sound"] = "Hitmarker Armor Sound",
["hitmarker_volume"] = "Hitmarker Volume",
["hitmarker_scale"] = "Hitmarker Scale",
["hitmarker_body_color"] = "Hitmarker Body Color",
["hitmarker_armor_color"] = "Hitmarker Armor Color",
["toggle_death_screen"] = "Toggle Death Screen",
["toggle_hud"] = "Toggle HUD",
["toggle_killfeed"] = "Toggle Killfeed",
["toggle_hitmarker"] = "Toggle Hitmarker",
["premium_kit_notification"] = "This kit is for premium members only.",
["role_kit_notification"] = "You do not have the required role to claim this kit.",
["kit_cooldown_notification"] = "You must wait %s to claim this kit again.",
["settings_saved_notification"] = "Settings saved successfully.",
["vehicle_not_found"] = "Vehicle not found.",
["vehicle_stored_notification"] = "Vehicle stored successfully. Model: %s",
["vehicles_spawned_notification"] = "Vehicle spawned successfully. Model: %s",
["vehicles_store_keybind"] = "Store Vehicle",
["vehicles_spawn_cd"] = "You must wait before spawning another vehicle.",
["vehicles_cant_spawn_dead"] = "You cannot spawn a vehicle while dead.",
["vehicles_cant_spawn_in_vehicle"] = "You cannot spawn a vehicle while inside another vehicle.",
["vehicles_not_in_vehicle"] = "You are not in a vehicle.",
["vehicles_not_in_driver_seat"] = "You must be in the driver's seat to store the vehicle.",
["vehicles_cant_store_dead"] = "You cannot store a vehicle while dead.",
["vehicles_cant_too_fast"] = "You must be going slower to store the vehicle.",
["lootbag_cant_open_dead"] = "You cannot open a loot bag while dead.",
["detector"] = "Detector",
["players"] = "Players",
["weapons"] = "Weapons",
["vehicles"] = "Vehicles",
}
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