Custom Decal

On this page, I'll give you snippets on how to add custom decal to `Decal V`.

Config (shared/cfg.lua)

If you want to add custom stickers in any way, you must add it to the config. I will explain how to add custom stickers way.

Add Custom Decal with Direct URL

  • Open the config file. (rm_decalv/shared/cfg.lua)

  • Find this lines:

cfg['decals'] = {
    {
        label = 'RAINMAD',
        url = 'https://cdn.discordapp.com/attachments/1066929380300955689/1119314739080736820/logo.png',
        job = 'police',
    },
    {
        label = '5Zigen',
        image = 'decals/vehicle/5Zigen.png',
        textureName = '5Zigen',
        textureDict = 'vehicledecals',
    },
  • Add your decal like this:

cfg['decals'] = {
    {
        label = 'new decal',
        url = 'https://new-decal.com/decal.png',
    },
    {
        label = 'RAINMAD',
        url = 'https://cdn.discordapp.com/attachments/1066929380300955689/1119314739080736820/logo.png',
        job = 'police',
    },
    {
        label = '5Zigen',
        image = 'decals/vehicle/5Zigen.png',
        textureName = '5Zigen',
        textureDict = 'vehicledecals',
    },
  • Restart script, your decal will be active.

Add Custom Decal with YTD File

  • Open OpenIV.

  • Select your all images for convert to decal.

  • Save and copy your .ytd file to rm_decalv/stream folder.

  • Open the config file. (rm_decalv/shared/cfg.lua)

  • Find this lines:

cfg['decals'] = {
    {
        label = 'RAINMAD',
        url = 'https://cdn.discordapp.com/attachments/1066929380300955689/1119314739080736820/logo.png',
        job = 'police',
    },
    {
        label = '5Zigen',
        image = 'decals/vehicle/5Zigen.png',
        textureName = '5Zigen',
        textureDict = 'vehicledecals',
    },
  • Add your decal like this:

cfg['decals'] = {
    {
        label = 'RAINMAD',
        url = 'https://cdn.discordapp.com/attachments/1066929380300955689/1119314739080736820/logo.png',
        job = 'police',
    },
    {
        label = '5Zigen',
        image = 'decals/vehicle/5Zigen.png',
        textureName = '5Zigen',
        textureDict = 'vehicledecals',
    },
    {
        label = 'Your Decal Name',
        image = 'decals/vehicle/your_decal_image.png',
        textureName = 'Your Decal Texture Name',
        textureDict = 'Your Decal Texture Dictionary (.ytd file name)',
    },
  • Restart script, your decal will be active.

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