> For the complete documentation index, see [llms.txt](https://docs.rainmad.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.rainmad.com/resources/scenes-draw-everywhere/scene-list.md).

# Scene List

Open with `/scenes` (configurable, or via the [export](/resources/scenes-draw-everywhere/events-and-exports.md)). Players see **their own** scenes; admins (ace `command` or `cfg.auth.admins`) see **every** scene plus the admin tools.

## The list

Each row shows the scene's id, creator and a relative expiry ("3d 4h left"). Two icons on the right tell you more: an **eye** while the scene is currently rendered near you (line-of-sight aware, refreshes live) and a **link** when the scene is attached to an object; hover either for its label. The list itself is live while open: rows appear, disappear and update as scenes are created, deleted or moved by anyone on the server.

Search filters by id or creator, and a **Disable scene rendering** switch at the top turns world rendering off locally, handy for staff who want the map clean or for ruling out the resource while debugging. Turning rendering back on shows a spinner next to the switch until the nearby scenes finish streaming back in, and saving a scene while rendering is off pops a warning so the "invisible" scene doesn't read as a failed save.

## Scene details

Selecting a row shows the drawing preview, creator (with identifier for admins), drawing size, creation date, expiry with time left, and whether the scene is attached to an object. From here:

* **Edit drawing:** the baked image reopens in the editor as the base layer; draw over it and save. Placement, expiry and ownership stay untouched. Works on scenes created by older versions too.
* **Duration:** pick a new duration and press **Update**; the expiry restarts from now.
* **Move:** re-place the scene somewhere else. The drawing keeps its exact size and follows your crosshair, same flow as repositioning during creation. Job location restrictions apply.
* **Copy:** clone the drawing to a second spot. The copy belongs to you, counts toward your scene limit, and starts a fresh expiry timer.
* **Mark on GPS:** sets a map waypoint to the scene.
* **Detach from object:** for attached scenes, stops following the object and pins the scene at its saved world position (confirmation required).
* **Delete:** removes the scene for everyone (confirmation required).

## Admin tools

* **Teleport:** jump straight to any scene.
* **Bulk delete:** **Select scenes** in the list header turns rows into checkboxes; select up to 200 and delete them with a single confirmation. Useful after a spray-spam incident.

Admins can edit, move, copy, re-time and delete **any** scene, not just their own.
