Configuration

cfg.skating = {
    roller = {
        itemData = {
            { name = 'rm_roller_blue', model = `rm_roller_blue`, removeAfterUse = true },
            { name = 'rm_roller_cyan', model = `rm_roller_cyan`, removeAfterUse = true },
            { name = 'rm_roller_yellow', model = `rm_roller_yellow`, removeAfterUse = true },
            { name = 'rm_roller_red', model = `rm_roller_red`, removeAfterUse = true },
            { name = 'rm_roller_black', model = `rm_roller_dark`, removeAfterUse = true },
            { name = 'rm_roller_default', model = `rm_roller_default`, removeAfterUse = true },
            { name = 'rm_roller_purple', model = `rm_roller_purple`, removeAfterUse = true },
            { name = 'rm_roller_green', model = `rm_roller_green`, removeAfterUse = true },
        },
        skatingData = {
            maxSpeed = 10, -- better values
            maxSprint = 40,
            particle = {
                enabled = true,
                scale = 0.15,
            },
            abilities = {
                canBoost = true,
                canJump = true,
                canSpin = true,
            }
        }
    },

    ice_skating = {
        itemData = {
            { name = 'rm_ice_blue', model = `rm_ice_blue`, removeAfterUse = true },
            { name = 'rm_ice_cyan', model = `rm_ice_cyan`, removeAfterUse = true },
            { name = 'rm_ice_yellow', model = `rm_ice_yellow`, removeAfterUse = true },
            { name = 'rm_ice_red', model = `rm_ice_red`, removeAfterUse = true },
            { name = 'rm_ice_black', model = `rm_ice_dark`, removeAfterUse = true },
            { name = 'rm_ice_default', model = `rm_ice_default`, removeAfterUse = true },
            { name = 'rm_ice_purple', model = `rm_ice_purple`, removeAfterUse = true },
            { name = 'rm_ice_green', model = `rm_ice_green`, removeAfterUse = true },
        },
        skatingData = {
            maxSpeed = 10, -- better values
            maxSprint = 40,
            useOnlyInXmas = false,
            particle = {
                enabled = true,
                scale = 0.15,
            },
            abilities = {
                canBoost = true,
                canJump = true,
                canSpin = true,
            }
        }
    },
}

cfg.keys = {
    boost = { keys = { {0, 21, true} }, label = "Boost" },
    jump = { keys = { {0, 22, true} }, label = "Jump" },
    spin = { keys = { {0, 45, true} }, label = "Quick Spin" },
    hand = { keys = { {0, 47, true} }, label = "Take as an item" },
}

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