# Configuration

### Heist List

```lua
Config.heistList = {
    [1] = {
        name = "Vangelico Jewelry Store",
        description = "Your team targets Vangelico, Los Santos' luxury jewelry store. Precision and timing are crucial as you bypass security, neutralize threats, and steal valuable gold chains and diamond rings. With alarms set and police response imminent, this heist will test your crew’s limits. Get ready for a high-stakes escape and a chance to make your mark in the criminal world.",
        steps = {
            "Scout the Vangelico store and plan your approach.",
            "Disable security systems and cameras.",
            "Neutralize any guards present.",
            "Collect the gold chains and diamond rings.",
            "Escape before the police arrive."
        },
        images = {
            thumbnail = "vangelico_thumbnail.png",
            target = "vangelico_target.png",
            loud = "vangelico_loud.png",
            quiet = "vangelico_quiet.png",
            others = {
                "vangelico_1.png",
                "vangelico_2.png",
                "vangelico_3.png",
                "vangelico_4.png",
            },
        },
        scriptName = "mday_vangelico",
        rewards = { -- for display purposes only
            money = 50000,
        },

        cooldown = 60, -- Cooldown time in minutes (for board)
        requiredMinPlayer = 2, -- Minimum players required
        cost = 10000, -- Cost to start the heist

        enableMissions = true, -- Whether missions are enabled for this heist
        missionTypes = { "takePhoto", "catchPlayer", "takeClothes", "takeEquipment" }
    }
}
```

### Operation Base

```lua
Config.labs = {
    [1] = {
        labName = "Operation Base No.1", -- Name of the lab
        price = 100000, -- Price to buy the lab
        sellPrice = 100000, -- Price to sell the lab
        labLocked = false, -- If true, the lab will be locked
        enterCoords = vector3(987.15, -144.43, 74.27), -- coords to enter the lab
        exitCoords = vector3(1121.18, -3152.77, -37.06), -- coords to exit the lab
        stashCoords = vector3(1114.8, -3161.48, -36.87), -- coords for the stash
        clothingCoords = vector3(1116.94, -3163.1, -36.87), -- coords for the clothing
        boardCoords = vector4(1110.73, -3144.91, -37.61, 90.0), -- coords for the planning board
        boardCameraOffset = vector3(0.0, -2.5, 0.0), -- offset for the camera (for board)
        garage = {
            enterCoords = vector4(977.12, -132.94, 73.57, 2.13), -- coords to enter the garage
            exitCoords = vector4(1110.22, -3164.86, -37.52, 61.18), -- coords to exit the garage
            vehicleSpawnCoords = vector4(1099.57, -3145.64, -37.7, 178.56), -- coords to spawn the vehicle
            vehicleModel = "burrito3", -- vehicle model to spawn (default lab vehicle)
        },
        debugPoly = false, -- debug for zones
        rentOptions = { -- If you delete rentOptions there will be no rent options.
            {
                label = "1 Day",
                price = 1000,
                time = 24, -- hours
            },
            {
                label = "1 Week",
                price = 5000,
                time = 168, -- hours
            },
            {
                label = "1 Month",
                price = 20000,
                time = 720, -- hours
            },
        },
        camCoords = {
            {
                startCoords = vector4(1065.79, -3181.6, -38.22, 147.71),
                endCoords = vector4(1050.33, -3204.05, -38.22, 96.67),
            },
            {
                startCoords = vector4(1031.45, -3205.58, -37.34, 274.5),
                endCoords = vector4(1062.12, -3204.53, -37.84, 34.79),
            },
        },
    },
}
```
