Dependencies
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Install and start every required dependency before the Blackmarket resource. Optional resources only need to be present if you want the feature they power.
Framework
Player data, money, jobs
QBCore / Qbox or ESX. Auto-detected by default (cfg.bridge.framework = 'auto').
Inventory
Items, weapons, item images
Uses your server's existing inventory. Every entry in cfg.items must exist in it (as an item or a weapon).
Target
World interactions
ox_target or qb-target. Auto-detected (cfg.bridge.target = 'auto').
lb-phone / yseries
The Blackmarket phone app (vendor chat)
cfg.bridge.phone
Dispatch system
Police alerts for drops & public sales
cfg.bridge.dispatch
Vehicle keys
Hand the van keys to the driver
cfg.bridge.vehiclelock
Notification / TextUI / Progressbar
Visual style of prompts and notifies
cfg.bridge.notification, cfg.bridge.textUI, cfg.bridge.progressbar
The bridge ships built-in adapters for notifications, text UI and progress bars, so the script runs without any of those resources. Point the matching cfg.bridge.* key at your own resource to use it instead. See Phone & Integrations for the full list of supported resources.
Member and owner mugshots are generated with native ped-headshot APIs, so you do not need screenshot-basic or any image-host resource.
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