Admin Panel
The entire script is managed in-game from a single admin panel. There are no other commands; one command opens it, and everything else happens in the UI.
Opening the panel
/bm_admin
configurable via cfg.admin.command
admins only
The admin panel
Set cfg.admin.command = false to remove the command entirely.
Who is an admin?
A player is treated as an admin if either is true:
They have FiveM's built-in
commandace (the server console, and usuallygroup.admin), orTheir identifier is listed in
cfg.admin.allowedIdentifiers.
cfg.admin = {
command = 'bm_admin',
allowedIdentifiers = {
['license:xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx'] = true,
['license:yyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy'] = true,
},
}You can find a player's license: identifier with /bm_admin once they're connected — or from txAdmin / your server console. Use the license: identifier, not the Steam or Discord one, for the most stable match.
Admins also bypass per-warehouse permission checks, so they can inspect and manage any warehouse.
The dashboard
The panel has four tabs:
Create a warehouse through a step-by-step wizard: pick the owner (any online player), place the entrance and the vehicle exit in-world, optionally pre-fill starter stock, seed the vault, and pre-hire crew with a role preset.
Inspect any existing warehouse to see and edit:
Overview — vault, member count, players inside, active orders; transfer ownership; edit coordinates; teleport in.
Stock — view warehouse + van stock, wipe either.
Members — hire/remove crew, set roles & permissions.
Inside — see who is in the bucket and who is knocking; eject one player or everyone.
Settings — edit the public storefront (vendor name, description, avatar) as an admin (logged).
Vault override — credit or debit any warehouse's vault (clamped to the configured ceiling/floor, and logged).
Force-respawn the van, delete the warehouse, and more.
Manage the supply-drop location pool (cfg.supplyOrder.drop.locations). Pick a new spot in-world, then copy the generated vec4(...) line into your config. You can also teleport to existing drop points to check them.
Locations you pick in the Drops/NPC tools are written to your clipboard as config lines — they are not auto-saved. Paste them into cfg.lua and restart for them to persist.
A full wizard to create NPC Vendors: name, schedule (real/game/always-open), items & pricing, and reachable spawn locations validated in-world. It outputs a config block you paste into cfg.npcVendor.vendors. You can also force-start / force-stop vendors live to test them.
A 30-day audit trail of admin actions (warehouse create/delete, ownership transfers, ejects, vault adjustments, stock wipes, van respawns, coordinate edits, NPC force start/stop, storefront edits). Retention is controlled by cfg.retention.logs.
Member permissions reference
Owners (and admins) grant these per member. Presets in cfg.memberPresets bundle them; the laptop Members tab fine-tunes each one.
placeOrder
Orders
Spend the vault on supply orders
pickupOrder
Orders
Collect ready supply drops
orderVan
Orders
Order a replacement van after a loss
vanCargo
Stock & van
Move stock between warehouse and van
driveVan
Stock & van
Drive the van out for runs
setSalePrice
Stock & van
Edit warehouse-wide sale prices
openSale
Stock & van
Start a van sale outside
viewFinancials
Vault & financials
See vault balance, revenue and analytics
vaultDeposit
Vault & financials
Add funds to the vault
vaultWithdraw
Vault & financials
Take funds out of the vault
answerDoor
People
Admit/reject knocks, kick guests
manageMembers
People
Add, edit, remove members (owner-only to grant)
chatRespond
People
Reply to phone-app messages
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